In most schools in India, the average class size ranges from 25-40 students. Children spend approximately 7 hours in school. This duration is divided between classes for STEM subjects (Science, Technology, Engineering, and Mathematics) as well as languages and arts. With the remaining time, they get the opportunity to pursue their interest in sports or other extracurricular activities. While there’s no denying the importance of all of these subjects and activities, there isn’t enough emphasis being given to the development of their behavioural skills.
Most parents and educators would confirm that social and emotional skills can and should be taught at home. However, is there a way to guarantee that children will learn the same standards of self-awareness and acceptable behaviour? Moreover, many children do not discuss the challenges they face outside the home environment with their parents, guardians, or educators. Given this context, it becomes imperative to offer them avenues to become aware about the various social challenges they might be experiencing, and to help them in developing the essential skills that will empower them to handle them.
PlayQraft interacts with students and works with other stakeholders to understand this gap and design the most suitable serious game that can help them achieve their learning goals.